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The Tarnished Tale TTRPG is a general-purpose, open-ended and open-source TTRPG ruleset developed for use in running Tabletop RPG campaigns with arbitrary settings and structure. The engine combines gameplay elements from existing engines and borrows heavily from the design sensibilities of early text-advenure RPGs and Multi-User Dungeons, while attempting to remain fully playable with pen, paper, and a handful of dice - a shortcut way of saying all this is that the game is a Classless d%-based RPG. The game is also meant to take into account accessibility and Rule Zero, as a fully modern RPG.
Since Tarnished Tale was created to be setting-agnostic, the game engine notes presented in this wiki will focus instead on gameplay mechanics rather than world-building, such as:
- Characters (Including both Player and Non-Player Characters)
- Skills
- Combat
- Personal Equipment
- Vehicles and Mounts
- Special Contests
- Systems of Magic